Difference between revisions of "The Sunspot"

From The Inmara
 
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[[File:ExternalViewToScale.jpg|thumb|Illustration to scale of the external design of the Sunspot, for use in our comic and stories]]
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Our inworld, essentially the recurring dreamspace that we share as a system and inhabit when we are not conscious, has evolved quite a bit over our lifetime. It started as simply a house that was a conglomeration of the notable houses in our life as a child. In August of 2000, we started work on a role playing game setting called the Sunspot, designed to be a generational starship with flexible enough cultural and technological elements to accommodate any cliche, trope, or favorite genre of science fiction or fantasy story telling.
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It turns out that this was an excellent way to also accommodate the variety and enormous size of our growing inworld.  By that time we had roughly 1.5 million or so system members, each contributing to the landscape in their own way.  So, when we came out as plural to ourselves in 2016, and started to become more aware of our internal world, it became clear to us that we had subconsciously fashioned it after the Sunspot.
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== Structure ==
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The structure of the Sunspot can be broken down into the following locations:
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* [[the Bridge]]
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* [[the Garden]]
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* [[Below Decks]]
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* [[Fairport]]
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* [[Jam]]
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* [[Recurring Dream Locations]]
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* [[the Server Room]]
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* [[the Engine Room]]
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== History of Development ==
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[[File:GardenMap.jpg|thumb|Map of the Garden]]
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== Fictional Construction ==
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[[File:AftEncapIlloWIP.jpg|thumb|An illustration work in progress of the view from Fairport of the aft endcap of the Sunspot]]
 
[[File:AftEncapIlloWIP.jpg|thumb|An illustration work in progress of the view from Fairport of the aft endcap of the Sunspot]]
  
[[File:GardenMap.jpg|thumb|Map of the Garden]]
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== Differences from the Fictional Version ==
  
[[File:ExternalViewToScale.jpg|thumb|Illustration to scale of the external design of the Sunspot, for use in our comic and stories]]
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== Conscious Perceptions ==

Revision as of 18:06, 15 March 2020

Illustration to scale of the external design of the Sunspot, for use in our comic and stories

Our inworld, essentially the recurring dreamspace that we share as a system and inhabit when we are not conscious, has evolved quite a bit over our lifetime. It started as simply a house that was a conglomeration of the notable houses in our life as a child. In August of 2000, we started work on a role playing game setting called the Sunspot, designed to be a generational starship with flexible enough cultural and technological elements to accommodate any cliche, trope, or favorite genre of science fiction or fantasy story telling.

It turns out that this was an excellent way to also accommodate the variety and enormous size of our growing inworld. By that time we had roughly 1.5 million or so system members, each contributing to the landscape in their own way. So, when we came out as plural to ourselves in 2016, and started to become more aware of our internal world, it became clear to us that we had subconsciously fashioned it after the Sunspot.

Structure

The structure of the Sunspot can be broken down into the following locations:

History of Development

Map of the Garden

Fictional Construction

An illustration work in progress of the view from Fairport of the aft endcap of the Sunspot

Differences from the Fictional Version

Conscious Perceptions